
How else do you explain the auto-level scaling in places like the Battle Yep. Although I'm inclined to say something about levels being relative rather than absolute or something like that.

And if you're wondering, there was one Pokemon that had all the types of moves you mentioned - Whitney's Metronome Takuto: You bring up a really good point there. Now swap what you said for Thunder, DynamicPunch, and Muddy Water, and I'm going to be cringing. If you're curious, my random nickname list has a total of 23109 names, so having something match like this can't be too Koopa: None of those moves do any direct damage. So the easy battles are partially because I'm forced to be overleveled around Heh, that's a neat coincidence. I had to grind a bunch of levels to match Norman, and then I was able to go six whole routes before seeing someone even start to match his levels. I guess the large number of very simple battles can be attributed to Hoenn's slightly deformed level curve. For example, all 10-year old Trainers seeking to beat the Indigo League are required to both permanently change the water flow pattern of a cave and perform a freefall jump from a height of about 20 feet (2 stories of a building), barring sequence I've taken four years of high school Spanish and never heard the verb "rematar" used before, although I know you can sometimes add the prefix "re" to a verb to intensify it, and the verb "matar" does almost exclusively mean "to Thanks! I agree, it is an adorable nickname. I know, but I like pointing out some of the more obscure and bizarre aspects of the game.
Nuzlocke ball vs ultraball Pc#
And yeah, that is one complicated nickname Castform's sitting safe in the PC box, don't worry. Replies It's what happens when a homework-free weekend magically pops up out of nowhere. The complete Worst Luck Possible Nuzlocke ruleset: A battle must reach this threshold to be recorded here. Damage: 612%.įor reference, six OHKOs in a row would be counted as 600%. Damage: 905%.Ĩ) Leader Flannery, from the Ruby run. 964%.ħ) Catching Zapdos, from the Red run. Damage: 1,249%.Ħ) Champion Steven, from the Ruby run. Damage: 1,333%.ĥ) Bird Keeper Rod, from the Gold run. Damage: 2,281%.Ĥ) Leader Clair, from the Gold run. Damage: 2,895%.ģ) Leader Falkner, from the Gold run. Damage: 3,690%.Ģ) Catching Mewtwo, from the Red run.

Records list for most damage taken in one battle 1) Steven (no boost rematch), from the Ruby run. Zowayix's Pokemon Blue Worst Luck Possible Run Worst Luck Possible II: A Golden Ray of Hope (up to Elite Four only, no Kanto) Zowayix's Pokemon Red "Gotta Catch 'em All" Worst Luck Possible Run

Zowayix's Pokemon Ruby Worst Luck Possible Run And probably making continuity corrections to a bunch of previous updates.
Nuzlocke ball vs ultraball update#
Being forced to waste money in this run is worse than being forced to waste 'empty' time.īe right back repairing my almost-finished Update 31. I lose $200, 1 PP, and I have to take twice as much damage, in exchange for saving 10 turns. Opponent uses their strongest move again. Opponent purposely does not use Sand-Attack, instead using their strongest move. What should have happened, and is arguably worse: Opponent uses whatever strongest attack they have, since they'll be caught next turn anyway. Alternatively, I could land one attack and wait 12 turns, at which point I could use a Timer Ball. I would need to land two attacks before the wild Pokemon's HP gets low enough to be caught with an Ultra Ball. Here's a simplified theoretical scenario: TL:DR 6 Pokeballs > 1 Ultra Ball.Just came upon an aggravating logic knot.Īnd it's all thanks to the fact that Ultra Balls cost more than Timer Balls. There is a 30.57% chance that you will catch the given Mew in those 6 Pokeballs This number is too long for me to be bothered putting in fractional form, so in a rough % form it would be 69.42849331% So the chance of NOT CATCHING Mew is 94.1% or 941/1000 If you don't understand why, don't worry, you'll learn in Probability or Combinations and Permutations later. That is equal to (Chance of not catching Mew once)^6 So we need to solve the chance that you will not catch Mew all 6 times. The chance of catching the Mew at least once with the given Pokeballs is equal to ġ - (chance that you will not catch Mew all 6 times)or 100% - (% you will not catch Mew all 6 times) So given this, we know there is an 11.8% chance of catching the given Mew with an Ultra Ball, or 59/500 as a fraction.

Nuzlocke ball vs ultraball full#
Ultra Ball increases the catch rate by 2x so the catch rate moves up to 90, and there is a 11.8% chance of catching the Mew at full health (Yes, if catch rate doubles, chance of catching will double, go check something like Bronzong which has 90 catch rate, 11.8% chance of catching). Since I'm lazy, I'm going to use Mew as the subject of the question (first Pokemon that popped into my head).Ĭatch rate of 45, 5.9% chance of catching at full health with a Pokeball.
